AI Insights · Timothy · October 2023
Top 5 io Games on Android in Germany: Q3 2023 Performance
In Q3 2023, the top 5 io games on Android in Germany showed varying trends in downloads, revenue, and active users, with some games experiencing significant growth while others saw declines.
In Q3 2023, the top 5 io games on Android in Germany demonstrated diverse performance trends. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Paper.io 2 from VOODOO saw a notable increase in both revenue and downloads over the quarter. Revenue started at $311K in late June and peaked at $514K by the end of August, with a slight dip followed by a rebound to $423K by late September. Downloads followed an upward trend, beginning at 11K and reaching 19K in late July before stabilizing around 17K towards the end of the quarter. Weekly active users fluctuated, peaking at 54K in late July and ending the quarter at 46K.
Snake Rivals - Fun Snake Game by Supersolid experienced variable revenue, starting at $283K in late June, peaking at $792K in early September, and then declining to $169K by the end of the quarter. Downloads were relatively low, with a peak of 1K in late July and a low of 459 in early September. Weekly active users showed a minor decline from 2.8K in late June to 2.2K by late September.
Little Big Snake from Shockwave LLC had mixed results. Revenue was highest at $516K in late July, dropping to a low of $141K in late August, and then recovering to $332K by the end of September. Downloads were relatively stable, peaking at 791 in late August. Active users slightly fluctuated, starting at 2.3K in late June and ending at 2.6K by late September.
Agar.io by Miniclip.com showed a steady revenue decline from $245K in late June to $155K by the end of September. Downloads peaked at 1.9K in early September before dropping to 731 by the end of the month. Active users followed a similar trend, starting at 6.9K in late June and declining to 5.9K by late September.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced a steady performance. Revenue peaked at $367K in late August but dropped to $147K by the end of September. Downloads increased significantly from 5.6K in late June to a peak of 9.3K in late August. Active users were consistently high, starting at 119K in late June and peaking at 132K in late August, ending the quarter at 116K.
These insights highlight the dynamic nature of the io games market on Android in Germany. For more detailed data and further insights, visit Sensor Tower.